The key part of this project is generating a large number of overlays and analyzing them. I implemented a feature in the user interface where you can generate overlays by specifying one folder of lower body motions and one folder of upper body motions.
I thought this would be a useful way to generate overlays especially when I implement constraints. This can easily be extended into a console application to generate a massive amount of different combinations.
We can quickly inspect the overlays once they are generated. I structured the output so that every upper body motion has a different folder, and the files within it are named lowerbodymotion_upperbodymotion.amc with their respective names.
Thursday, February 25, 2010
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